Anthony DiDonna

Technical Artist

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Games 3D Models About me Technical Art


About Me

Hello my name is Anthony DiDonna. I am a recent graduate from UCF with a bachelors degree in Digital Media: Game Design. I've always had a passion for video games and that ended up in trying to develop games. I started with learning programming and trying to learn all the different languages I could, even if it was just the basics of them. I also delved in the area of 3D modeling and I really enjoyed that as well. I didn't want to limit myself to one area of the process so I tried to learn every aspect there is about designing and developing video games to make them fun interactive experiences that people won't want to forget.



I am game developer who primarily utilizes Unreal Engine 4 throughout most of my projects. While I usually use Unreal Engine 4, I am also proficient in other Game Engines such as Unity. I primarily like to deal with technical art related things like shader/ material creation and visual effects, but here is a full list of my skillset (work in progress).



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